Users can now marquee-select parts of a guide curve to determine which part of that curve is used for shattering, then drag the shatter region up and down the curve to adjust it. Pulldownit 5 introduces new visual workflows to control how fragments are generated when fracturing a mesh for a dynamics simulation to pull apart. New visual workflows to control how a mesh is fractured Performance has also been improved, with the fracture solver now “at least 2x faster”, and fracturing operations generating lighter meshes for simulation. The release adds new visual workflows for controlling where a mesh is fractured, and new options to contain fragments created by surface cracks within bounds, controlling many flake away from the surface. Thinkinetic has released Pulldownit 5 for Maya, a sizeable update to its shattering and dynamics plugin. Scroll down for news of the 3ds Max edition.
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June 2023
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